Files
2026-04-10 22:50:51 +02:00

52 lines
1.5 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.Util;
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
internal class MonoBehaviourCallbackHooks : ComponentSingleton<MonoBehaviourCallbackHooks>
{
// Token: 0x14000003 RID: 3
// (add) Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x14000003")]
public event Action<float> OnUpdateDelegate
{
[Token(Token = "0x600001D")]
[Address(RVA = "0x2EB86E0", Offset = "0x2EB74E0", VA = "0x182EB86E0")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x600001E")]
[Address(RVA = "0x2EB8780", Offset = "0x2EB7580", VA = "0x182EB8780")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x0600001F RID: 31 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600001F")]
[Address(RVA = "0x2EB8610", Offset = "0x2EB7410", VA = "0x182EB8610", Slot = "4")]
protected override string GetGameObjectName()
{
return null;
}
// Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000020")]
[Address(RVA = "0x2EB8640", Offset = "0x2EB7440", VA = "0x182EB8640")]
private void Update()
{
}
// Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000021")]
[Address(RVA = "0x2EB86A0", Offset = "0x2EB74A0", VA = "0x182EB86A0")]
public MonoBehaviourCallbackHooks()
{
}
}