21 lines
394 B
C#
21 lines
394 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.XR.ARSubsystems
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{
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// Token: 0x0200004D RID: 77
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[Token(Token = "0x200004D")]
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public enum TrackingState
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{
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// Token: 0x040000E8 RID: 232
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[Token(Token = "0x40000E8")]
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None,
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// Token: 0x040000E9 RID: 233
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[Token(Token = "0x40000E9")]
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Limited,
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// Token: 0x040000EA RID: 234
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[Token(Token = "0x40000EA")]
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Tracking
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}
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}
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