Files
2026-04-10 22:50:51 +02:00

25 lines
489 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200009B RID: 155
[Token(Token = "0x200009B")]
[Flags]
public enum DepthTextureMode
{
// Token: 0x0400018F RID: 399
[Token(Token = "0x400018F")]
None = 0,
// Token: 0x04000190 RID: 400
[Token(Token = "0x4000190")]
Depth = 1,
// Token: 0x04000191 RID: 401
[Token(Token = "0x4000191")]
DepthNormals = 2,
// Token: 0x04000192 RID: 402
[Token(Token = "0x4000192")]
MotionVectors = 4
}
}