25 lines
489 B
C#
25 lines
489 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200009B RID: 155
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[Token(Token = "0x200009B")]
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[Flags]
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public enum DepthTextureMode
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{
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// Token: 0x0400018F RID: 399
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[Token(Token = "0x400018F")]
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None = 0,
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// Token: 0x04000190 RID: 400
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[Token(Token = "0x4000190")]
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Depth = 1,
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// Token: 0x04000191 RID: 401
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[Token(Token = "0x4000191")]
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DepthNormals = 2,
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// Token: 0x04000192 RID: 402
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[Token(Token = "0x4000192")]
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MotionVectors = 4
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}
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}
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