21 lines
387 B
C#
21 lines
387 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200023F RID: 575
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[Token(Token = "0x200023F")]
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public enum GraphicsTier
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{
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// Token: 0x04000685 RID: 1669
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[Token(Token = "0x4000685")]
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Tier1,
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// Token: 0x04000686 RID: 1670
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[Token(Token = "0x4000686")]
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Tier2,
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// Token: 0x04000687 RID: 1671
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[Token(Token = "0x4000687")]
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Tier3
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}
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}
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