Files
2026-04-10 22:50:51 +02:00

24 lines
456 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000A1 RID: 161
[Token(Token = "0x20000A1")]
public enum TextureWrapMode
{
// Token: 0x040001AF RID: 431
[Token(Token = "0x40001AF")]
Repeat,
// Token: 0x040001B0 RID: 432
[Token(Token = "0x40001B0")]
Clamp,
// Token: 0x040001B1 RID: 433
[Token(Token = "0x40001B1")]
Mirror,
// Token: 0x040001B2 RID: 434
[Token(Token = "0x40001B2")]
MirrorOnce
}
}