Files
2026-04-10 22:50:51 +02:00

63 lines
1.8 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[RequiredByNativeCode]
[NativeHeader("Modules/Director/PlayableDirector.h")]
[NativeHeader("Runtime/Mono/MonoBehaviour.h")]
public class PlayableDirector : Behaviour
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x7510A0", Offset = "0x74FEA0", VA = "0x1807510A0")]
[RequiredByNativeCode]
private void SendOnPlayableDirectorPlay()
{
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x751050", Offset = "0x74FE50", VA = "0x180751050")]
[RequiredByNativeCode]
private void SendOnPlayableDirectorPause()
{
}
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x7510F0", Offset = "0x74FEF0", VA = "0x1807510F0")]
[RequiredByNativeCode]
private void SendOnPlayableDirectorStop()
{
}
// Token: 0x04000001 RID: 1
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000001")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private Action<PlayableDirector> played;
// Token: 0x04000002 RID: 2
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000002")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private Action<PlayableDirector> paused;
// Token: 0x04000003 RID: 3
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000003")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private Action<PlayableDirector> stopped;
}
}