Files
2026-04-10 22:50:51 +02:00

21 lines
376 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public enum RigidbodyType2D
{
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Dynamic,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Kinematic,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
Static
}
}