15 lines
289 B
C#
15 lines
289 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x0200001E RID: 30
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[Token(Token = "0x200001E")]
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[NativeClass("Unity::CharacterJoint")]
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[NativeHeader("Modules/Physics/CharacterJoint.h")]
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public class CharacterJoint : Joint
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{
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}
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}
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