Files
2026-04-10 22:50:51 +02:00

24 lines
487 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000E")]
public enum CollisionDetectionMode
{
// Token: 0x04000044 RID: 68
[Token(Token = "0x4000044")]
Discrete,
// Token: 0x04000045 RID: 69
[Token(Token = "0x4000045")]
Continuous,
// Token: 0x04000046 RID: 70
[Token(Token = "0x4000046")]
ContinuousDynamic,
// Token: 0x04000047 RID: 71
[Token(Token = "0x4000047")]
ContinuousSpeculative
}
}