32 lines
857 B
C#
32 lines
857 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000006 RID: 6
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[Token(Token = "0x2000006")]
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[UsedByNativeCode]
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[NativeType]
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[StructLayout(0)]
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public class IntegratedSubsystemDescriptor<TSubsystem> : IntegratedSubsystemDescriptor where TSubsystem : IntegratedSubsystem
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{
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// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000008")]
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[Address(RVA = "0x2B007D0", Offset = "0x2AFF5D0", VA = "0x182B007D0")]
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public TSubsystem Create()
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{
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return null;
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}
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// Token: 0x06000009 RID: 9 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000009")]
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[Address(RVA = "0x1CFA8E0", Offset = "0x1CF96E0", VA = "0x181CFA8E0")]
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public IntegratedSubsystemDescriptor()
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{
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}
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}
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}
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