Files
2026-04-10 22:50:51 +02:00

33 lines
679 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000D")]
[UsedByNativeCode]
public struct UILineInfo
{
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000045")]
public int startCharIdx;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000046")]
public int height;
// Token: 0x04000047 RID: 71
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000047")]
public float topY;
// Token: 0x04000048 RID: 72
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000048")]
public float leading;
}
}