Files
2026-04-10 22:50:51 +02:00

191 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000074 RID: 116
[Token(Token = "0x2000074")]
public interface IPointerEvent
{
// Token: 0x17000099 RID: 153
// (get) Token: 0x0600021E RID: 542
[Token(Token = "0x17000099")]
int pointerId
{
[Token(Token = "0x600021E")]
[Address(Slot = "0")]
get;
}
// Token: 0x1700009A RID: 154
// (get) Token: 0x0600021F RID: 543
[Token(Token = "0x1700009A")]
string pointerType
{
[Token(Token = "0x600021F")]
[Address(Slot = "1")]
get;
}
// Token: 0x1700009B RID: 155
// (get) Token: 0x06000220 RID: 544
[Token(Token = "0x1700009B")]
bool isPrimary
{
[Token(Token = "0x6000220")]
[Address(Slot = "2")]
get;
}
// Token: 0x1700009C RID: 156
// (get) Token: 0x06000221 RID: 545
[Token(Token = "0x1700009C")]
int button
{
[Token(Token = "0x6000221")]
[Address(Slot = "3")]
get;
}
// Token: 0x1700009D RID: 157
// (get) Token: 0x06000222 RID: 546
[Token(Token = "0x1700009D")]
int pressedButtons
{
[Token(Token = "0x6000222")]
[Address(Slot = "4")]
get;
}
// Token: 0x1700009E RID: 158
// (get) Token: 0x06000223 RID: 547
[Token(Token = "0x1700009E")]
Vector3 position
{
[Token(Token = "0x6000223")]
[Address(Slot = "5")]
get;
}
// Token: 0x1700009F RID: 159
// (get) Token: 0x06000224 RID: 548
[Token(Token = "0x1700009F")]
Vector3 localPosition
{
[Token(Token = "0x6000224")]
[Address(Slot = "6")]
get;
}
// Token: 0x170000A0 RID: 160
// (get) Token: 0x06000225 RID: 549
[Token(Token = "0x170000A0")]
Vector3 deltaPosition
{
[Token(Token = "0x6000225")]
[Address(Slot = "7")]
get;
}
// Token: 0x170000A1 RID: 161
// (get) Token: 0x06000226 RID: 550
[Token(Token = "0x170000A1")]
float deltaTime
{
[Token(Token = "0x6000226")]
[Address(Slot = "8")]
get;
}
// Token: 0x170000A2 RID: 162
// (get) Token: 0x06000227 RID: 551
[Token(Token = "0x170000A2")]
int clickCount
{
[Token(Token = "0x6000227")]
[Address(Slot = "9")]
get;
}
// Token: 0x170000A3 RID: 163
// (get) Token: 0x06000228 RID: 552
[Token(Token = "0x170000A3")]
float pressure
{
[Token(Token = "0x6000228")]
[Address(Slot = "10")]
get;
}
// Token: 0x170000A4 RID: 164
// (get) Token: 0x06000229 RID: 553
[Token(Token = "0x170000A4")]
float tangentialPressure
{
[Token(Token = "0x6000229")]
[Address(Slot = "11")]
get;
}
// Token: 0x170000A5 RID: 165
// (get) Token: 0x0600022A RID: 554
[Token(Token = "0x170000A5")]
float altitudeAngle
{
[Token(Token = "0x600022A")]
[Address(Slot = "12")]
get;
}
// Token: 0x170000A6 RID: 166
// (get) Token: 0x0600022B RID: 555
[Token(Token = "0x170000A6")]
float azimuthAngle
{
[Token(Token = "0x600022B")]
[Address(Slot = "13")]
get;
}
// Token: 0x170000A7 RID: 167
// (get) Token: 0x0600022C RID: 556
[Token(Token = "0x170000A7")]
float twist
{
[Token(Token = "0x600022C")]
[Address(Slot = "14")]
get;
}
// Token: 0x170000A8 RID: 168
// (get) Token: 0x0600022D RID: 557
[Token(Token = "0x170000A8")]
Vector2 radius
{
[Token(Token = "0x600022D")]
[Address(Slot = "15")]
get;
}
// Token: 0x170000A9 RID: 169
// (get) Token: 0x0600022E RID: 558
[Token(Token = "0x170000A9")]
Vector2 radiusVariance
{
[Token(Token = "0x600022E")]
[Address(Slot = "16")]
get;
}
// Token: 0x170000AA RID: 170
// (get) Token: 0x0600022F RID: 559
[Token(Token = "0x170000AA")]
EventModifiers modifiers
{
[Token(Token = "0x600022F")]
[Address(Slot = "17")]
get;
}
}
}