Files
2026-04-10 22:50:51 +02:00

145 lines
5.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[NativeHeader("Runtime/Transform/RectTransform.h")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/UI/RectTransformUtil.h")]
[NativeHeader("Modules/UI/Canvas.h")]
[NativeHeader("Runtime/Camera/Camera.h")]
public sealed class RectTransformUtility
{
// Token: 0x06000040 RID: 64 RVA: 0x0000221C File Offset: 0x0000041C
[Token(Token = "0x6000040")]
[Address(RVA = "0x734EB0", Offset = "0x733CB0", VA = "0x180734EB0")]
public static Vector2 PixelAdjustPoint(Vector2 point, Transform elementTransform, Canvas canvas)
{
return default(Vector2);
}
// Token: 0x06000041 RID: 65 RVA: 0x00002234 File Offset: 0x00000434
[Token(Token = "0x6000041")]
[Address(RVA = "0x734FB0", Offset = "0x733DB0", VA = "0x180734FB0")]
public static Rect PixelAdjustRect(RectTransform rectTransform, Canvas canvas)
{
return default(Rect);
}
// Token: 0x06000042 RID: 66 RVA: 0x0000224C File Offset: 0x0000044C
[Token(Token = "0x6000042")]
[Address(RVA = "0x7350D0", Offset = "0x733ED0", VA = "0x1807350D0")]
private static bool PointInRectangle(Vector2 screenPoint, RectTransform rect, Camera cam, Vector4 offset)
{
return default(bool);
}
// Token: 0x06000043 RID: 67 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x6000043")]
[Address(RVA = "0x735260", Offset = "0x734060", VA = "0x180735260")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint)
{
return default(bool);
}
// Token: 0x06000044 RID: 68 RVA: 0x0000227C File Offset: 0x0000047C
[Token(Token = "0x6000044")]
[Address(RVA = "0x7353F0", Offset = "0x7341F0", VA = "0x1807353F0")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint, Camera cam)
{
return default(bool);
}
// Token: 0x06000045 RID: 69 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x6000045")]
[Address(RVA = "0x735170", Offset = "0x733F70", VA = "0x180735170")]
public static bool RectangleContainsScreenPoint(RectTransform rect, Vector2 screenPoint, Camera cam, Vector4 offset)
{
return default(bool);
}
// Token: 0x06000046 RID: 70 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x6000046")]
[Address(RVA = "0x735890", Offset = "0x734690", VA = "0x180735890")]
public static bool ScreenPointToWorldPointInRectangle(RectTransform rect, Vector2 screenPoint, Camera cam, out Vector3 worldPoint)
{
return default(bool);
}
// Token: 0x06000047 RID: 71 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x6000047")]
[Address(RVA = "0x735550", Offset = "0x734350", VA = "0x180735550")]
public static bool ScreenPointToLocalPointInRectangle(RectTransform rect, Vector2 screenPoint, Camera cam, out Vector2 localPoint)
{
return default(bool);
}
// Token: 0x06000048 RID: 72 RVA: 0x000022DC File Offset: 0x000004DC
[Token(Token = "0x6000048")]
[Address(RVA = "0x7356D0", Offset = "0x7344D0", VA = "0x1807356D0")]
public static Ray ScreenPointToRay(Camera cam, Vector2 screenPos)
{
return default(Ray);
}
// Token: 0x06000049 RID: 73 RVA: 0x000022F4 File Offset: 0x000004F4
[Token(Token = "0x6000049")]
[Address(RVA = "0x735C40", Offset = "0x734A40", VA = "0x180735C40")]
public static Vector2 WorldToScreenPoint(Camera cam, Vector3 worldPoint)
{
return default(Vector2);
}
// Token: 0x0600004A RID: 74 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004A")]
[Address(RVA = "0x734B30", Offset = "0x733930", VA = "0x180734B30")]
public static void FlipLayoutOnAxis(RectTransform rect, int axis, bool keepPositioning, bool recursive)
{
}
// Token: 0x0600004B RID: 75 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004B")]
[Address(RVA = "0x734880", Offset = "0x733680", VA = "0x180734880")]
public static void FlipLayoutAxes(RectTransform rect, bool keepPositioning, bool recursive)
{
}
// Token: 0x0600004C RID: 76 RVA: 0x0000230C File Offset: 0x0000050C
[Token(Token = "0x600004C")]
[Address(RVA = "0x734E00", Offset = "0x733C00", VA = "0x180734E00")]
private static Vector2 GetTransposed(Vector2 input)
{
return default(Vector2);
}
// Token: 0x0600004E RID: 78 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004E")]
[Address(RVA = "0x734E40", Offset = "0x733C40", VA = "0x180734E40")]
private static void PixelAdjustPoint_Injected(ref Vector2 point, Transform elementTransform, Canvas canvas, out Vector2 ret)
{
}
// Token: 0x0600004F RID: 79 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600004F")]
[Address(RVA = "0x734F50", Offset = "0x733D50", VA = "0x180734F50")]
private static void PixelAdjustRect_Injected(RectTransform rectTransform, Canvas canvas, out Rect ret)
{
}
// Token: 0x06000050 RID: 80 RVA: 0x00002324 File Offset: 0x00000524
[Token(Token = "0x6000050")]
[Address(RVA = "0x735060", Offset = "0x733E60", VA = "0x180735060")]
private static bool PointInRectangle_Injected(ref Vector2 screenPoint, RectTransform rect, Camera cam, ref Vector4 offset)
{
return default(bool);
}
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
private static readonly Vector3[] s_Corners;
}
}