Files
2026-04-10 22:50:51 +02:00

42 lines
1.2 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[ExcludeFromDocs]
[NativeHeader("UnityAnalyticsScriptingClasses.h")]
[NativeHeader("Modules/UnityAnalytics/RemoteSettings/RemoteSettings.h")]
[StructLayout(0)]
public class RemoteConfigSettings
{
// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000008")]
[Address(RVA = "0x747770", Offset = "0x746570", VA = "0x180747770")]
[RequiredByNativeCode]
internal static void RemoteConfigSettingsUpdated(RemoteConfigSettings rcs, bool wasLastUpdatedFromServer)
{
}
// Token: 0x04000004 RID: 4
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000004")]
[NonSerialized]
internal IntPtr m_Ptr;
// Token: 0x04000005 RID: 5
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000005")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private Action<bool> Updated;
}
}