Files
2026-04-10 22:50:51 +02:00

52 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
internal static class RemoteConfigSettingsHelper
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[RequiredByNativeCode]
internal enum Tag
{
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
kUnknown,
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
kIntVal,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
kInt64Val,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
kUInt64Val,
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
kDoubleVal,
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
kBoolVal,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
kStringVal,
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
kArrayVal,
// Token: 0x0400000F RID: 15
[Token(Token = "0x400000F")]
kMixedArrayVal,
// Token: 0x04000010 RID: 16
[Token(Token = "0x4000010")]
kMapVal,
// Token: 0x04000011 RID: 17
[Token(Token = "0x4000011")]
kMaxTags
}
}
}