Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/FBBIKSettings.cs
T
2026-04-10 22:50:51 +02:00

116 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020000FA RID: 250
[Token(Token = "0x200009E")]
public class FBBIKSettings : MonoBehaviour
{
// Token: 0x06000719 RID: 1817 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600056A")]
[Address(RVA = "0x2A642C0", Offset = "0x2A630C0", VA = "0x182A642C0")]
public void UpdateSettings()
{
}
// Token: 0x0600071A RID: 1818 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600056B")]
[Address(RVA = "0x2A64240", Offset = "0x2A63040", VA = "0x182A64240")]
private void Start()
{
}
// Token: 0x0600071B RID: 1819 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600056C")]
[Address(RVA = "0x2A64440", Offset = "0x2A63240", VA = "0x182A64440")]
private void Update()
{
}
// Token: 0x0600071C RID: 1820 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600056D")]
[Address(RVA = "0x2A64450", Offset = "0x2A63250", VA = "0x182A64450")]
public FBBIKSettings()
{
}
// Token: 0x04000708 RID: 1800
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000487")]
public FullBodyBipedIK ik;
// Token: 0x04000709 RID: 1801
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000488")]
public bool disableAfterStart;
// Token: 0x0400070A RID: 1802
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000489")]
public FBBIKSettings.Limb leftArm;
// Token: 0x0400070B RID: 1803
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400048A")]
public FBBIKSettings.Limb rightArm;
// Token: 0x0400070C RID: 1804
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400048B")]
public FBBIKSettings.Limb leftLeg;
// Token: 0x0400070D RID: 1805
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400048C")]
public FBBIKSettings.Limb rightLeg;
// Token: 0x0400070E RID: 1806
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400048D")]
public float rootPin;
// Token: 0x0400070F RID: 1807
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400048E")]
public bool bodyEffectChildNodes;
// Token: 0x020000FB RID: 251
[Token(Token = "0x200011E")]
[Serializable]
public class Limb
{
// Token: 0x0600071D RID: 1821 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60007D9")]
[Address(RVA = "0x2A685C0", Offset = "0x2A673C0", VA = "0x182A685C0")]
public void Apply(FullBodyBipedChain chain, IKSolverFullBodyBiped solver)
{
}
// Token: 0x0600071E RID: 1822 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60007DA")]
[Address(RVA = "0xD7F7C0", Offset = "0xD7E5C0", VA = "0x180D7F7C0")]
public Limb()
{
}
// Token: 0x04000710 RID: 1808
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000821")]
public FBIKChain.Smoothing reachSmoothing;
// Token: 0x04000711 RID: 1809
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000822")]
public float maintainRelativePositionWeight;
// Token: 0x04000712 RID: 1810
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000823")]
public float mappingWeight;
}
}
}