Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/PlatformRotator.cs
T
2026-04-10 22:50:51 +02:00

116 lines
3.0 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x0200011E RID: 286
[Token(Token = "0x20000BA")]
public class PlatformRotator : MonoBehaviour
{
// Token: 0x060007A6 RID: 1958 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005D5")]
[Address(RVA = "0x25F3CC0", Offset = "0x25F2AC0", VA = "0x1825F3CC0")]
private void Start()
{
}
// Token: 0x060007A7 RID: 1959 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005D6")]
[Address(RVA = "0x25F3840", Offset = "0x25F2640", VA = "0x1825F3840")]
private void FixedUpdate()
{
}
// Token: 0x060007A8 RID: 1960 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60005D7")]
[Address(RVA = "0x25F3E30", Offset = "0x25F2C30", VA = "0x1825F3E30")]
private IEnumerator SwitchRotation()
{
return null;
}
// Token: 0x060007A9 RID: 1961 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005D8")]
[Address(RVA = "0x25F3B30", Offset = "0x25F2930", VA = "0x1825F3B30")]
private void OnCollisionEnter(Collision collision)
{
}
// Token: 0x060007AA RID: 1962 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005D9")]
[Address(RVA = "0x25F3C00", Offset = "0x25F2A00", VA = "0x1825F3C00")]
private void OnCollisionExit(Collision collision)
{
}
// Token: 0x060007AB RID: 1963 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005DA")]
[Address(RVA = "0x25F3E90", Offset = "0x25F2C90", VA = "0x1825F3E90")]
public PlatformRotator()
{
}
// Token: 0x040007CC RID: 1996
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000516")]
public float maxAngle;
// Token: 0x040007CD RID: 1997
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000517")]
public float switchRotationTime;
// Token: 0x040007CE RID: 1998
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000518")]
public float random;
// Token: 0x040007CF RID: 1999
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000519")]
public float rotationSpeed;
// Token: 0x040007D0 RID: 2000
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400051A")]
public Vector3 movePosition;
// Token: 0x040007D1 RID: 2001
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400051B")]
public float moveSpeed;
// Token: 0x040007D2 RID: 2002
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400051C")]
public int characterLayer;
// Token: 0x040007D3 RID: 2003
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400051D")]
private Quaternion defaultRotation;
// Token: 0x040007D4 RID: 2004
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400051E")]
private Quaternion targetRotation;
// Token: 0x040007D5 RID: 2005
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400051F")]
private Vector3 targetPosition;
// Token: 0x040007D6 RID: 2006
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000520")]
private Vector3 velocity;
// Token: 0x040007D7 RID: 2007
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000521")]
private Rigidbody r;
}
}