Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/FinalIK/FullBodyBipedEffector.cs
T
2026-04-10 22:50:51 +02:00

40 lines
875 B
C#

using System;
using Cpp2IlInjected;
namespace RootMotion.FinalIK
{
// Token: 0x02000078 RID: 120
[Token(Token = "0x200005E")]
[Serializable]
public enum FullBodyBipedEffector
{
// Token: 0x0400032D RID: 813
[Token(Token = "0x4000274")]
Body,
// Token: 0x0400032E RID: 814
[Token(Token = "0x4000275")]
LeftShoulder,
// Token: 0x0400032F RID: 815
[Token(Token = "0x4000276")]
RightShoulder,
// Token: 0x04000330 RID: 816
[Token(Token = "0x4000277")]
LeftThigh,
// Token: 0x04000331 RID: 817
[Token(Token = "0x4000278")]
RightThigh,
// Token: 0x04000332 RID: 818
[Token(Token = "0x4000279")]
LeftHand,
// Token: 0x04000333 RID: 819
[Token(Token = "0x400027A")]
RightHand,
// Token: 0x04000334 RID: 820
[Token(Token = "0x400027B")]
LeftFoot,
// Token: 0x04000335 RID: 821
[Token(Token = "0x400027C")]
RightFoot
}
}