Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/FinalIK/ShoulderRotator.cs
T
2026-04-10 22:50:51 +02:00

77 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x020000DD RID: 221
[Token(Token = "0x2000088")]
public class ShoulderRotator : MonoBehaviour
{
// Token: 0x0600069D RID: 1693 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60004FA")]
[Address(RVA = "0x29B6680", Offset = "0x29B5480", VA = "0x1829B6680")]
private void Start()
{
}
// Token: 0x0600069E RID: 1694 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60004FB")]
[Address(RVA = "0x29B6580", Offset = "0x29B5380", VA = "0x1829B6580")]
private void RotateShoulders()
{
}
// Token: 0x0600069F RID: 1695 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60004FC")]
[Address(RVA = "0x29B5FF0", Offset = "0x29B4DF0", VA = "0x1829B5FF0")]
private void RotateShoulder(FullBodyBipedChain chain, float weight, float offset)
{
}
// Token: 0x060006A0 RID: 1696 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004FD")]
[Address(RVA = "0x29B5EC0", Offset = "0x29B4CC0", VA = "0x1829B5EC0")]
private IKMapping.BoneMap GetParentBoneMap(FullBodyBipedChain chain)
{
return null;
}
// Token: 0x060006A1 RID: 1697 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60004FE")]
[Address(RVA = "0x29B5F00", Offset = "0x29B4D00", VA = "0x1829B5F00")]
private void OnDestroy()
{
}
// Token: 0x060006A2 RID: 1698 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60004FF")]
[Address(RVA = "0x29B6770", Offset = "0x29B5570", VA = "0x1829B6770")]
public ShoulderRotator()
{
}
// Token: 0x0400063D RID: 1597
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40003EB")]
[Tooltip("Weight of shoulder rotation")]
public float weight;
// Token: 0x0400063E RID: 1598
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x40003EC")]
[Tooltip("The greater the offset, the sooner the shoulder will start rotating")]
public float offset;
// Token: 0x0400063F RID: 1599
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40003ED")]
private FullBodyBipedIK ik;
// Token: 0x04000640 RID: 1600
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40003EE")]
private bool skip;
}
}