Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/AutoDestroyParticleSystem.cs
T
2026-04-10 22:50:51 +02:00

42 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000648 RID: 1608
[Token(Token = "0x2000648")]
[RequireComponent(typeof(ParticleSystem))]
public class AutoDestroyParticleSystem : MonoBehaviour
{
// Token: 0x06002ECB RID: 11979 RVA: 0x000BF794 File Offset: 0x000BD994
[Token(Token = "0x6002ECB")]
[Address(RVA = "0x16AD390", Offset = "0x16AC190", VA = "0x1816AD390")]
private void Awake()
{
ParticleSystem component = base.GetComponent<ParticleSystem>();
this.KFDPCHMHAIF = component;
}
// Token: 0x06002ECC RID: 11980 RVA: 0x000BF7B0 File Offset: 0x000BD9B0
[Token(Token = "0x6002ECC")]
[Address(RVA = "0x16AD3D0", Offset = "0x16AC1D0", VA = "0x1816AD3D0")]
private void Update()
{
if (!this.KFDPCHMHAIF || !this.KFDPCHMHAIF.isPlaying)
{
global::UnityEngine.Object.Destroy(base.gameObject);
}
}
// Token: 0x06002ECD RID: 11981 RVA: 0x000BF7EC File Offset: 0x000BD9EC
[Token(Token = "0x6002ECD")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public AutoDestroyParticleSystem()
{
}
// Token: 0x040026B1 RID: 9905
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40026B1")]
private ParticleSystem KFDPCHMHAIF;
}