56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.Events;
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// Token: 0x0200058C RID: 1420
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[Token(Token = "0x200058C")]
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public class FireEventOnPlayerEnteredTrigger : MonoBehaviour
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{
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// Token: 0x06002A82 RID: 10882 RVA: 0x000AD968 File Offset: 0x000ABB68
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[Token(Token = "0x6002A82")]
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[Address(RVA = "0xB9FDA0", Offset = "0xB9EBA0", VA = "0x180B9FDA0")]
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private void OnTriggerEnter(Collider GLPOLGOBLAA)
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{
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int num = 0;
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Player player;
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if (player != num)
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{
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FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = this.onTriggerEnter;
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if (triggerEnteredEvent != 0)
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{
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triggerEnteredEvent.Invoke();
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}
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}
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}
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// Token: 0x06002A83 RID: 10883 RVA: 0x000AD994 File Offset: 0x000ABB94
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[Token(Token = "0x6002A83")]
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[Address(RVA = "0xB9FE30", Offset = "0xB9EC30", VA = "0x180B9FE30")]
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public FireEventOnPlayerEnteredTrigger()
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{
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FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = new FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent();
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this.onTriggerEnter = triggerEnteredEvent;
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base..ctor();
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}
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// Token: 0x04002228 RID: 8744
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002228")]
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[SerializeField]
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private FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent onTriggerEnter;
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// Token: 0x0200058D RID: 1421
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[Token(Token = "0x200058D")]
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[Serializable]
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public class TriggerEnteredEvent : UnityEvent
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{
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// Token: 0x06002A84 RID: 10884 RVA: 0x000AD9B4 File Offset: 0x000ABBB4
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[Token(Token = "0x6002A84")]
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[Address(RVA = "0xBAD8A0", Offset = "0xBAC6A0", VA = "0x180BAD8A0")]
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public TriggerEnteredEvent()
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{
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}
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}
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}
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