Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RRUI/Animation/RingsDefaultTransition.cs
T
2026-04-10 22:50:51 +02:00

38 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace RRUI.Animation
{
// Token: 0x02001041 RID: 4161
[Token(Token = "0x2001041")]
[MMOINKHEKJF("Rings/Default", "Tween from the current Rings layers to the default layers configured on the component.")]
[Serializable]
public class RingsDefaultTransition : RingsTransition
{
// Token: 0x1700101A RID: 4122
// (get) Token: 0x06005E45 RID: 24133 RVA: 0x0014C368 File Offset: 0x0014A568
[Token(Token = "0x1700101A")]
protected override IReadOnlyList<UIRings.RingLayer> TargetRingLayers
{
[Token(Token = "0x6005E45")]
[Address(RVA = "0x423DE0", Offset = "0x422BE0", VA = "0x180423DE0", Slot = "8")]
get
{
return this.cachedRingLayers;
}
}
// Token: 0x06005E46 RID: 24134 RVA: 0x0014C37C File Offset: 0x0014A57C
[Token(Token = "0x6005E46")]
[Address(RVA = "0x106AC40", Offset = "0x1069A40", VA = "0x18106AC40")]
public RingsDefaultTransition()
{
this.duration = 0.33f;
this.easeFunction = (HMIPJEAODAB.JOMGGPNCMFK)((ulong)3L);
this.isWorldCanvas = true;
base..ctor();
}
}
}