Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/Cinematics/CinematicParticleSystem.cs
T
2026-04-10 22:50:51 +02:00

52 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Cinematics
{
// Token: 0x02002F81 RID: 12161
[Token(Token = "0x2002F81")]
[ExecuteInEditMode]
[RequireComponent(typeof(ParticleSystem))]
public class CinematicParticleSystem : CinematicBehaviour
{
// Token: 0x06014B88 RID: 84872 RVA: 0x004DA72C File Offset: 0x004D892C
[Token(Token = "0x6014B88")]
[Address(RVA = "0x14342F0", Offset = "0x14330F0", VA = "0x1814342F0", Slot = "4")]
protected override void Awake()
{
this.isPlaying = false;
ParticleSystem component = base.GetComponent<ParticleSystem>();
this.PCDGMMAKHPA = component;
}
// Token: 0x06014B89 RID: 84873 RVA: 0x004DA750 File Offset: 0x004D8950
[Token(Token = "0x6014B89")]
[Address(RVA = "0x1434340", Offset = "0x1433140", VA = "0x181434340", Slot = "8")]
protected override void BDBPEDPLJOD()
{
this.PCDGMMAKHPA.Play();
}
// Token: 0x06014B8A RID: 84874 RVA: 0x004DA770 File Offset: 0x004D8970
[Token(Token = "0x6014B8A")]
[Address(RVA = "0x1434360", Offset = "0x1433160", VA = "0x181434360", Slot = "9")]
protected override void PHPEJNODMHE()
{
this.PCDGMMAKHPA.Stop();
}
// Token: 0x06014B8B RID: 84875 RVA: 0x004DA790 File Offset: 0x004D8990
[Token(Token = "0x6014B8B")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public CinematicParticleSystem()
{
}
// Token: 0x0400DB3B RID: 56123
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DB3B")]
private ParticleSystem PCDGMMAKHPA;
}
}