Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/UI/IndexableScreenHUDDialog.cs
T
2026-04-10 22:50:51 +02:00

39 lines
927 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.UI
{
// Token: 0x020029B5 RID: 10677
[Token(Token = "0x20029B5")]
public abstract class IndexableScreenHUDDialog : ScreenHUDDialog
{
// Token: 0x170031FA RID: 12794
// (get) Token: 0x06011DFD RID: 73213
[Token(Token = "0x170031FA")]
public abstract int AKGEGLEMFGM
{
[Token(Token = "0x6011DFD")]
[Address(Slot = "6")]
get;
}
// Token: 0x06011DFE RID: 73214 RVA: 0x004123C8 File Offset: 0x004105C8
[Token(Token = "0x6011DFE")]
[Address(RVA = "0x100BF20", Offset = "0x100AD20", VA = "0x18100BF20")]
protected IndexableScreenHUDDialog()
{
Keyframe[] array = new Keyframe[2];
int num = 0;
array[0] = num;
array[3] = num;
int num2 = 0;
array[3] = num2;
array[6] = num2;
AnimationCurve animationCurve = new AnimationCurve(array);
this.progressCurve = animationCurve;
base..ctor();
}
}
}