Files
Aug2021-Cpp2IL-Dump/SA.Foundation/Async/SA_AsyncLoader.cs
T
2026-04-10 22:50:51 +02:00

43 lines
1.4 KiB
C#

using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace SA.Foundation.Async
{
// Token: 0x02000056 RID: 86
[Token(Token = "0x2000043")]
public static class SA_AsyncLoader
{
// Token: 0x06000267 RID: 615 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000229")]
[Address(RVA = "0x16A8BE0", Offset = "0x16A79E0", VA = "0x1816A8BE0")]
public static void LoadResource<T>(string path, Action<T> callback) where T : global::UnityEngine.Object
{
}
// Token: 0x06000268 RID: 616 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600022A")]
[Address(RVA = "0x1935B90", Offset = "0x1934990", VA = "0x181935B90")]
private static IEnumerator ResourceLoadCoroutine<T>(string path, Action<T> callback) where T : global::UnityEngine.Object
{
return null;
}
// Token: 0x06000269 RID: 617 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600022B")]
[Address(RVA = "0x16A8BE0", Offset = "0x16A79E0", VA = "0x1816A8BE0")]
public static void LoadTexture<T>(string path, Action<T> callback) where T : global::UnityEngine.Object
{
}
// Token: 0x0600026A RID: 618 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600022C")]
[Address(RVA = "0x1935B90", Offset = "0x1934990", VA = "0x181935B90")]
private static IEnumerator ResourceLoadTextureCoroutine<T>(string path, Action<T> callback) where T : global::UnityEngine.Object
{
return null;
}
}
}