50 lines
1.4 KiB
C#
50 lines
1.4 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.Rendering
|
|
{
|
|
// Token: 0x020000B7 RID: 183
|
|
[Token(Token = "0x2000082")]
|
|
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
|
|
[Serializable]
|
|
public class NoInterpFloatRangeParameter : VolumeParameter<Vector2>
|
|
{
|
|
// Token: 0x170000C5 RID: 197
|
|
// (get) Token: 0x0600043D RID: 1085 RVA: 0x00003D38 File Offset: 0x00001F38
|
|
// (set) Token: 0x0600043E RID: 1086 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x17000092")]
|
|
public override Vector2 value
|
|
{
|
|
[Token(Token = "0x600036B")]
|
|
[Address(RVA = "0xD4E3D0", Offset = "0xD4D1D0", VA = "0x180D4E3D0", Slot = "12")]
|
|
get
|
|
{
|
|
return default(Vector2);
|
|
}
|
|
[Token(Token = "0x600036C")]
|
|
[Address(RVA = "0x258CFF0", Offset = "0x258BDF0", VA = "0x18258CFF0", Slot = "13")]
|
|
set
|
|
{
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600043F RID: 1087 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600036D")]
|
|
[Address(RVA = "0x258CF70", Offset = "0x258BD70", VA = "0x18258CF70")]
|
|
public NoInterpFloatRangeParameter(Vector2 value, float min, float max, bool overrideState = false)
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400025A RID: 602
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x40001C5")]
|
|
public float min;
|
|
|
|
// Token: 0x0400025B RID: 603
|
|
[FieldOffset(Offset = "0x24")]
|
|
[Token(Token = "0x40001C6")]
|
|
public float max;
|
|
}
|
|
}
|