28 lines
647 B
C#
28 lines
647 B
C#
using System;
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using System.ComponentModel;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000074 RID: 116
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[Token(Token = "0x2000068")]
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[Obsolete]
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[Obsolete("This enum is deprecated.")]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public enum CameraOutput
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{
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// Token: 0x04000230 RID: 560
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[Token(Token = "0x40001FD")]
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Screen,
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// Token: 0x04000231 RID: 561
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[Token(Token = "0x40001FE")]
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Texture,
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// Token: 0x04000232 RID: 562
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[Token(Token = "0x40001FF")]
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[Obsolete]
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[Obsolete("Use CameraOutput.Screen instead.", false)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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Camera = 0
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}
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}
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