Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/Internal/CV2FastLineRendererPass.cs
T
2026-04-10 22:50:51 +02:00

48 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal.Internal
{
// Token: 0x0200008B RID: 139
[Token(Token = "0x200007B")]
public class CV2FastLineRendererPass : ScriptableRenderPass
{
// Token: 0x0600024D RID: 589 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000237")]
[Address(RVA = "0x19C6240", Offset = "0x19C5040", VA = "0x1819C6240")]
public CV2FastLineRendererPass(RenderPassEvent evt)
{
}
// Token: 0x0600024E RID: 590 RVA: 0x00003540 File Offset: 0x00001740
[Token(Token = "0x6000238")]
[Address(RVA = "0x19C5F80", Offset = "0x19C4D80", VA = "0x1819C5F80")]
public bool Setup(ScriptableRenderContext context, ref RenderingData renderingData)
{
return default(bool);
}
// Token: 0x0600024F RID: 591 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000239")]
[Address(RVA = "0x19C5CD0", Offset = "0x19C4AD0", VA = "0x1819C5CD0", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
// Token: 0x04000327 RID: 807
[Token(Token = "0x40002DC")]
public static List<IFastLineRenderInstance> RenderInstances;
// Token: 0x04000328 RID: 808
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40002DD")]
private string m_ProfilerTag;
// Token: 0x04000329 RID: 809
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x40002DE")]
private ProfilingSampler m_ProfilingSampler;
}
}