Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/LiftGammaGain.cs
T
2026-04-10 22:50:51 +02:00

54 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000043 RID: 67
[Token(Token = "0x200003D")]
[VolumeComponentMenu("Post-processing/Lift, Gamma, Gain")]
[Serializable]
public sealed class LiftGammaGain : VolumeComponent, IPostProcessComponent
{
// Token: 0x060000DD RID: 221 RVA: 0x00002988 File Offset: 0x00000B88
[Token(Token = "0x60000D5")]
[Address(RVA = "0x1F23F30", Offset = "0x1F22D30", VA = "0x181F23F30", Slot = "8")]
public bool IsActive()
{
return default(bool);
}
// Token: 0x060000DE RID: 222 RVA: 0x000029A0 File Offset: 0x00000BA0
[Token(Token = "0x60000D6")]
[Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "9")]
public bool IsTileCompatible()
{
return default(bool);
}
// Token: 0x060000DF RID: 223 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000D7")]
[Address(RVA = "0x1F24000", Offset = "0x1F22E00", VA = "0x181F24000")]
public LiftGammaGain()
{
}
// Token: 0x0400016E RID: 366
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400014B")]
[Tooltip("Controls the darkest portions of the render.")]
public Vector4Parameter lift;
// Token: 0x0400016F RID: 367
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400014C")]
[Tooltip("Power function that controls mid-range tones.")]
public Vector4Parameter gamma;
// Token: 0x04000170 RID: 368
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400014D")]
[Tooltip("Controls the lightest portions of the render.")]
public Vector4Parameter gain;
}
}