Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/RendererOverrideOption.cs
T
2026-04-10 22:50:51 +02:00

20 lines
431 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000071 RID: 113
[Token(Token = "0x2000065")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum RendererOverrideOption
{
// Token: 0x04000226 RID: 550
[Token(Token = "0x40001F3")]
Custom,
// Token: 0x04000227 RID: 551
[Token(Token = "0x40001F4")]
UsePipelineSettings
}
}