Files
Aug2021-Cpp2IL-Dump/Unity.ResourceManager/UnityEngine/ResourceManagement/ResourceProviders/IInstanceProvider.cs
T
2026-04-10 22:50:51 +02:00

22 lines
669 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace UnityEngine.ResourceManagement.ResourceProviders
{
// Token: 0x02000028 RID: 40
[Token(Token = "0x2000028")]
public interface IInstanceProvider
{
// Token: 0x0600010B RID: 267
[Token(Token = "0x600010B")]
[Address(Slot = "0")]
GameObject ProvideInstance(ResourceManager resourceManager, AsyncOperationHandle<GameObject> prefabHandle, InstantiationParameters instantiateParameters);
// Token: 0x0600010C RID: 268
[Token(Token = "0x600010C")]
[Address(Slot = "1")]
void ReleaseInstance(ResourceManager resourceManager, GameObject instance);
}
}