Files
Aug2021-Cpp2IL-Dump/Unity.TextMeshPro/TMPro/SpriteAssetUtilities/SpriteAssetImportFormats.cs
T
2026-04-10 22:50:51 +02:00

18 lines
347 B
C#

using System;
using Cpp2IlInjected;
namespace TMPro.SpriteAssetUtilities
{
// Token: 0x020000A7 RID: 167
[Token(Token = "0x2000073")]
public enum SpriteAssetImportFormats
{
// Token: 0x0400061B RID: 1563
[Token(Token = "0x4000579")]
None,
// Token: 0x0400061C RID: 1564
[Token(Token = "0x400057A")]
TexturePackerJsonArray
}
}