Files
Aug2021-Cpp2IL-Dump/Unity.TextMeshPro/TMPro/TMP_SpriteGlyph.cs
T
2026-04-10 22:50:51 +02:00

40 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.TextCore;
namespace TMPro
{
// Token: 0x0200006C RID: 108
[Token(Token = "0x2000041")]
[Serializable]
public class TMP_SpriteGlyph : Glyph
{
// Token: 0x06000360 RID: 864 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002F4")]
[Address(RVA = "0x16D7A90", Offset = "0x16D6890", VA = "0x1816D7A90")]
public TMP_SpriteGlyph()
{
}
// Token: 0x06000361 RID: 865 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002F5")]
[Address(RVA = "0x16D7AA0", Offset = "0x16D68A0", VA = "0x1816D7AA0")]
public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex)
{
}
// Token: 0x06000362 RID: 866 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002F6")]
[Address(RVA = "0x16D79E0", Offset = "0x16D67E0", VA = "0x1816D79E0")]
public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex, Sprite sprite)
{
}
// Token: 0x0400034D RID: 845
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40002C5")]
public Sprite sprite;
}
}