Files
Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/Audio/AudioMixerGroup.cs
T
2026-04-10 22:50:51 +02:00

20 lines
476 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Audio
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000018")]
[NativeHeader("Modules/Audio/Public/AudioMixerGroup.h")]
public class AudioMixerGroup : Object
{
// Token: 0x060000B9 RID: 185 RVA: 0x000020C6 File Offset: 0x000002C6
[Token(Token = "0x60000B9")]
[Address(RVA = "0x38A3640", Offset = "0x38A2440", VA = "0x1838A3640")]
internal AudioMixerGroup()
{
}
}
}