21 lines
387 B
C#
21 lines
387 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000095 RID: 149
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[Token(Token = "0x2000095")]
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public enum LightRenderMode
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{
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// Token: 0x04000175 RID: 373
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[Token(Token = "0x4000175")]
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Auto,
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// Token: 0x04000176 RID: 374
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[Token(Token = "0x4000176")]
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ForcePixel,
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// Token: 0x04000177 RID: 375
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[Token(Token = "0x4000177")]
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ForceVertex
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}
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}
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