36 lines
979 B
C#
36 lines
979 B
C#
using System;
|
|
using System.Runtime.Serialization;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000115 RID: 277
|
|
[Token(Token = "0x2000115")]
|
|
[RequiredByNativeCode]
|
|
[Serializable]
|
|
public class UnityException : Exception
|
|
{
|
|
// Token: 0x06000ACB RID: 2763 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000ACB")]
|
|
[Address(RVA = "0x3016460", Offset = "0x3015260", VA = "0x183016460")]
|
|
public UnityException()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000ACC RID: 2764 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000ACC")]
|
|
[Address(RVA = "0x30164D0", Offset = "0x30152D0", VA = "0x1830164D0")]
|
|
public UnityException(string message)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000ACD RID: 2765 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000ACD")]
|
|
[Address(RVA = "0x30163E0", Offset = "0x30151E0", VA = "0x1830163E0")]
|
|
protected UnityException(SerializationInfo info, StreamingContext context)
|
|
{
|
|
}
|
|
}
|
|
}
|