Files
Aug2021-Cpp2IL-Dump/UnityEngine.IMGUIModule/UnityEngine/EventInterests.cs
T
2026-04-10 22:50:51 +02:00

50 lines
1.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[VisibleToOtherModules]
internal struct EventInterests
{
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000032 RID: 50 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x17000016")]
public bool wantsMouseMove
{
[Token(Token = "0x6000032")]
[Address(RVA = "0x60EA40", Offset = "0x60D840", VA = "0x18060EA40")]
[CompilerGenerated]
get
{
return default(bool);
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000033 RID: 51 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x17000017")]
public bool wantsMouseEnterLeaveWindow
{
[Token(Token = "0x6000033")]
[Address(RVA = "0x60EA30", Offset = "0x60D830", VA = "0x18060EA30")]
[CompilerGenerated]
get
{
return default(bool);
}
}
// Token: 0x06000034 RID: 52 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x6000034")]
[Address(RVA = "0x60EA10", Offset = "0x60D810", VA = "0x18060EA10")]
public bool WantsEvent(EventType type)
{
return default(bool);
}
}
}