34 lines
897 B
C#
34 lines
897 B
C#
using System;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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namespace UnityEngine.Bindings
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{
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000B")]
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[VisibleToOtherModules]
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field)]
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internal class NativeNameAttribute : Attribute
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{
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// Token: 0x17000007 RID: 7
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// (set) Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000007")]
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public string Name
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{
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[Token(Token = "0x6000013")]
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[Address(RVA = "0x3F7200", Offset = "0x3F6000", VA = "0x1803F7200", Slot = "7")]
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[CompilerGenerated]
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set
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{
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}
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}
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// Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000014")]
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[Address(RVA = "0x745E70", Offset = "0x744C70", VA = "0x180745E70")]
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public NativeNameAttribute(string name)
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{
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}
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}
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}
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