Files
Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/EventSystems/IEndDragHandler.cs
T
2026-04-10 22:50:51 +02:00

16 lines
336 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x020000A1 RID: 161
[Token(Token = "0x200005A")]
public interface IEndDragHandler : IEventSystemHandler
{
// Token: 0x060005A5 RID: 1445
[Token(Token = "0x600051E")]
[Address(Slot = "0")]
void OnEndDrag(PointerEventData eventData);
}
}