Files
Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/EventSystems/IInitializePotentialDragHandler.cs
T
2026-04-10 22:50:51 +02:00

16 lines
368 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x0200009F RID: 159
[Token(Token = "0x2000058")]
public interface IInitializePotentialDragHandler : IEventSystemHandler
{
// Token: 0x060005A3 RID: 1443
[Token(Token = "0x600051C")]
[Address(Slot = "0")]
void OnInitializePotentialDrag(PointerEventData eventData);
}
}