Files
Aug2021-Cpp2IL-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/MouseEventsHelper.cs
T
2026-04-10 22:50:51 +02:00

25 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x0200006D RID: 109
[Token(Token = "0x200006D")]
internal static class MouseEventsHelper
{
// Token: 0x06000208 RID: 520 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000208")]
[Address(RVA = "0x1B92270", Offset = "0x1B91070", VA = "0x181B92270")]
internal static void SendEnterLeave<TLeaveEvent, TLeaveEvent, TEnterEvent, TEnterEvent>(VisualElement previousTopElementUnderMouse, VisualElement currentTopElementUnderMouse, IMouseEvent triggerEvent, Vector2 mousePosition) where TLeaveEvent : MouseEventBase<TLeaveEvent>, new() where TLeaveEvent : MouseEventBase<TLeaveEvent>, new() where TEnterEvent : MouseEventBase<TEnterEvent>, new() where TEnterEvent : MouseEventBase<TEnterEvent>, new()
{
}
// Token: 0x06000209 RID: 521 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000209")]
[Address(RVA = "0x1D8BC80", Offset = "0x1D8AA80", VA = "0x181D8BC80")]
internal static void SendMouseOverMouseOut(VisualElement previousTopElementUnderMouse, VisualElement currentTopElementUnderMouse, IMouseEvent triggerEvent, Vector2 mousePosition)
{
}
}
}