Files
Aug2021-Cpp2IL-Dump/UnityEngine.VFXModule/UnityEngine/VFX/VFXExpressionMesh.cs
T
2026-04-10 22:50:51 +02:00

17 lines
344 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.VFX
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[NativeType]
[RequiredByNativeCode]
[StaticAccessor("VFXExpressionMeshFunctions", StaticAccessorType.DoubleColon)]
internal class VFXExpressionMesh
{
}
}