32 lines
678 B
C#
32 lines
678 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine.Video
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{
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// Token: 0x02000006 RID: 6
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[Token(Token = "0x2000006")]
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[RequiredByNativeCode]
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public enum VideoAspectRatio
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{
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// Token: 0x0400000D RID: 13
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[Token(Token = "0x400000D")]
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NoScaling,
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// Token: 0x0400000E RID: 14
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[Token(Token = "0x400000E")]
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FitVertically,
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// Token: 0x0400000F RID: 15
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[Token(Token = "0x400000F")]
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FitHorizontally,
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// Token: 0x04000010 RID: 16
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[Token(Token = "0x4000010")]
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FitInside,
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// Token: 0x04000011 RID: 17
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[Token(Token = "0x4000011")]
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FitOutside,
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// Token: 0x04000012 RID: 18
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[Token(Token = "0x4000012")]
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Stretch
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}
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}
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