This commit is contained in:
niko
2026-06-04 11:42:34 +02:00
parent f39ba70a9f
commit e720b98cd1
7488 changed files with 2493818 additions and 0 deletions
@@ -0,0 +1,700 @@
using System;
using UnityEngine;
using UnityEngine.Rendering;
namespace RecRoom.Core.Rendering
{
// Token: 0x02001197 RID: 4503
[Serializable]
public class EnvironmentLightingSettings
{
// Token: 0x06026667 RID: 157287 RVA: 0x00AA8778 File Offset: 0x00AA6978
public void NLDKDAMMIKK()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026668 RID: 157288 RVA: 0x00AA8820 File Offset: 0x00AA6A20
public void IKOOEGBBLGJ()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026669 RID: 157289 RVA: 0x00AA88C8 File Offset: 0x00AA6AC8
public void JJMCHPAEDDC()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602666A RID: 157290 RVA: 0x00AA8970 File Offset: 0x00AA6B70
public static void BOFCMFBKOBH()
{
EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
}
// Token: 0x0602666B RID: 157291 RVA: 0x00AA897C File Offset: 0x00AA6B7C
public static void BEJKLCNIMAF()
{
EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ();
}
// Token: 0x0602666C RID: 157292 RVA: 0x00AA8988 File Offset: 0x00AA6B88
public static void HIADMCAEFIC()
{
EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM();
}
// Token: 0x0602666D RID: 157293 RVA: 0x00AA8994 File Offset: 0x00AA6B94
public static void ABCHFMNADAA()
{
EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK();
}
// Token: 0x0602666E RID: 157294 RVA: 0x00AA89A0 File Offset: 0x00AA6BA0
public void NEDCDEHFPHJ()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602666F RID: 157295 RVA: 0x00AA8A48 File Offset: 0x00AA6C48
public void KBLEGKEDHJH()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026670 RID: 157296 RVA: 0x00AA8AF0 File Offset: 0x00AA6CF0
public static void JEFPMDKHANB()
{
EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK();
}
// Token: 0x06026671 RID: 157297 RVA: 0x00AA8AFC File Offset: 0x00AA6CFC
public static void FLDCGEIEILJ()
{
EnvironmentLightingSettings.defaultSceneSettings.JJMCHPAEDDC();
}
// Token: 0x06026672 RID: 157298 RVA: 0x00AA8B08 File Offset: 0x00AA6D08
public static void IGJNMCPMFDH()
{
EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD();
}
// Token: 0x06026673 RID: 157299 RVA: 0x00AA8B14 File Offset: 0x00AA6D14
public static void FOIJNDENDKE()
{
EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
}
// Token: 0x06026674 RID: 157300 RVA: 0x00AA8B20 File Offset: 0x00AA6D20
public void EMMEHNGGAKF()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026675 RID: 157301 RVA: 0x00AA8BC8 File Offset: 0x00AA6DC8
public void HIMINEOOGEF()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026676 RID: 157302 RVA: 0x00AA8C70 File Offset: 0x00AA6E70
public static void CPHDNACKKNF()
{
EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH();
}
// Token: 0x06026677 RID: 157303 RVA: 0x00AA8C7C File Offset: 0x00AA6E7C
public static void AAKLMHDKDLL()
{
EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
}
// Token: 0x06026678 RID: 157304 RVA: 0x00AA8C88 File Offset: 0x00AA6E88
public static void GLMELINOIJN()
{
EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
}
// Token: 0x06026679 RID: 157305 RVA: 0x00AA8C94 File Offset: 0x00AA6E94
public void NECOFNDEDCA()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602667A RID: 157306 RVA: 0x00AA8D3C File Offset: 0x00AA6F3C
public static void IIOIBKAJCCB()
{
EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI();
}
// Token: 0x0602667B RID: 157307 RVA: 0x00AA8D48 File Offset: 0x00AA6F48
public static void FIPNLAOKOHH()
{
EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF();
}
// Token: 0x0602667C RID: 157308 RVA: 0x00AA8D54 File Offset: 0x00AA6F54
public static void NLDFIMMIMJE()
{
EnvironmentLightingSettings.defaultSceneSettings.NECOFNDEDCA();
}
// Token: 0x0602667D RID: 157309 RVA: 0x00AA8D60 File Offset: 0x00AA6F60
public void KJCPMPANDOI()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602667E RID: 157310 RVA: 0x00AA8E08 File Offset: 0x00AA7008
public void GFIMJLJGCGB()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602667F RID: 157311 RVA: 0x00AA8EB0 File Offset: 0x00AA70B0
public static void BEGCNGPLCLF()
{
EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF();
}
// Token: 0x06026680 RID: 157312 RVA: 0x00AA8EBC File Offset: 0x00AA70BC
public void HNHPAEOLBKO()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026681 RID: 157313 RVA: 0x00AA8F64 File Offset: 0x00AA7164
public void GDNEHAGDDEK()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026682 RID: 157314 RVA: 0x00AA900C File Offset: 0x00AA720C
public static void OMGOFAHJGMN()
{
EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD();
}
// Token: 0x06026683 RID: 157315 RVA: 0x00AA9018 File Offset: 0x00AA7218
public static void GDJNNCGKIKI()
{
EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
}
// Token: 0x06026684 RID: 157316 RVA: 0x00AA9024 File Offset: 0x00AA7224
public void IDIKHEDFFGC()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026685 RID: 157317 RVA: 0x00AA90CC File Offset: 0x00AA72CC
public static void MMBNBPMOHOD()
{
EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ();
}
// Token: 0x06026687 RID: 157319 RVA: 0x00AA90E4 File Offset: 0x00AA72E4
public static void HIKJOBKANJD()
{
EnvironmentLightingSettings.defaultSceneSettings.GFIMJLJGCGB();
}
// Token: 0x06026688 RID: 157320 RVA: 0x00AA90F0 File Offset: 0x00AA72F0
public void GCPNOICDBGD()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026689 RID: 157321 RVA: 0x00AA9198 File Offset: 0x00AA7398
public void APNGFBDONPH()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602668A RID: 157322 RVA: 0x00AA9240 File Offset: 0x00AA7440
public void AKIIOKOANPI()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602668B RID: 157323 RVA: 0x00AA92E8 File Offset: 0x00AA74E8
public static void IIMDKDLIGPH()
{
EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
}
// Token: 0x0602668C RID: 157324 RVA: 0x00AA92F4 File Offset: 0x00AA74F4
public void ONKMMIBCOBG()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602668D RID: 157325 RVA: 0x00AA939C File Offset: 0x00AA759C
public void NONGCMKGKMF()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x0602668E RID: 157326 RVA: 0x00AA9444 File Offset: 0x00AA7644
public static void IKBIMNBIOAH()
{
EnvironmentLightingSettings.defaultSceneSettings.GCPNOICDBGD();
}
// Token: 0x0602668F RID: 157327 RVA: 0x00AA9450 File Offset: 0x00AA7650
public static void DMDLGNMKEKD()
{
EnvironmentLightingSettings.defaultSceneSettings.HNHPAEOLBKO();
}
// Token: 0x06026690 RID: 157328 RVA: 0x00AA945C File Offset: 0x00AA765C
public void EBEJMKBFCAB()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026691 RID: 157329 RVA: 0x00AA9504 File Offset: 0x00AA7704
public static void ANIJCLPJKIF()
{
EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
}
// Token: 0x06026693 RID: 157331 RVA: 0x00AA9518 File Offset: 0x00AA7718
public static void MCLNMELDHCO()
{
EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
}
// Token: 0x06026694 RID: 157332 RVA: 0x00AA9524 File Offset: 0x00AA7724
public static void BPKKGCIEENE()
{
EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH();
}
// Token: 0x06026695 RID: 157333 RVA: 0x00AA9530 File Offset: 0x00AA7730
public static void HFJDEIFNMAO()
{
EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI();
}
// Token: 0x06026696 RID: 157334 RVA: 0x00AA953C File Offset: 0x00AA773C
public void CBFBMLHKGCD()
{
this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
this.ambientGroundColor = RenderSettings.ambientGroundColor;
this.ambientIntensity = RenderSettings.ambientIntensity;
this.ambientLight = RenderSettings.ambientLight;
this.ambientMode = RenderSettings.ambientMode;
this.ambientProbe = RenderSettings.ambientProbe;
this.ambientSkyColor = RenderSettings.ambientSkyColor;
this.customReflection = RenderSettings.customReflection;
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
this.reflectionBounces = RenderSettings.reflectionBounces;
this.reflectionIntensity = RenderSettings.reflectionIntensity;
this.skybox = RenderSettings.skybox;
this.sun = RenderSettings.sun;
}
// Token: 0x06026697 RID: 157335 RVA: 0x00AA95E4 File Offset: 0x00AA77E4
public void OGKCMPDPCFH()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x06026698 RID: 157336 RVA: 0x00AA968C File Offset: 0x00AA788C
public static void AFAKDIHNLDG()
{
EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM();
}
// Token: 0x06026699 RID: 157337 RVA: 0x00AA9698 File Offset: 0x00AA7898
public void AHOPPCLEFOD()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602669A RID: 157338 RVA: 0x00AA9740 File Offset: 0x00AA7940
public void IGFFEIGPFEM()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602669B RID: 157339 RVA: 0x00AA97E8 File Offset: 0x00AA79E8
public static void MHGELHGMLCJ()
{
EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
}
// Token: 0x0602669C RID: 157340 RVA: 0x00AA97F4 File Offset: 0x00AA79F4
public void AJHAHOBMOIK()
{
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
RenderSettings.ambientGroundColor = this.ambientGroundColor;
RenderSettings.ambientIntensity = this.ambientIntensity;
RenderSettings.ambientLight = this.ambientLight;
RenderSettings.ambientMode = this.ambientMode;
RenderSettings.ambientProbe = this.ambientProbe;
RenderSettings.ambientSkyColor = this.ambientSkyColor;
RenderSettings.customReflection = this.customReflection;
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
RenderSettings.reflectionBounces = this.reflectionBounces;
RenderSettings.reflectionIntensity = this.reflectionIntensity;
RenderSettings.skybox = this.skybox;
RenderSettings.sun = this.sun;
}
// Token: 0x0602669D RID: 157341 RVA: 0x00AA989C File Offset: 0x00AA7A9C
public static void FGOJJMLFGIL()
{
EnvironmentLightingSettings.defaultSceneSettings.IDIKHEDFFGC();
}
// Token: 0x040060ED RID: 24813
[SerializeField]
private Material skybox;
// Token: 0x040060EE RID: 24814
[SerializeField]
private Light sun;
// Token: 0x040060EF RID: 24815
[SerializeField]
private AmbientMode ambientMode;
// Token: 0x040060F0 RID: 24816
[SerializeField]
private SphericalHarmonicsL2 ambientProbe;
// Token: 0x040060F1 RID: 24817
[SerializeField]
private float ambientIntensity;
// Token: 0x040060F2 RID: 24818
[SerializeField]
private Color ambientSkyColor;
// Token: 0x040060F3 RID: 24819
[SerializeField]
private Color ambientEquatorColor;
// Token: 0x040060F4 RID: 24820
[SerializeField]
private Color ambientGroundColor;
// Token: 0x040060F5 RID: 24821
[SerializeField]
private Color ambientLight;
// Token: 0x040060F6 RID: 24822
[SerializeField]
private DefaultReflectionMode defaultReflectionMode;
// Token: 0x040060F7 RID: 24823
[SerializeField]
private int defaultReflectionResolution;
// Token: 0x040060F8 RID: 24824
[SerializeField]
private Cubemap customReflection;
// Token: 0x040060F9 RID: 24825
[SerializeField]
private float reflectionIntensity;
// Token: 0x040060FA RID: 24826
[SerializeField]
private int reflectionBounces;
// Token: 0x040060FB RID: 24827
private static EnvironmentLightingSettings defaultSceneSettings = new EnvironmentLightingSettings();
}
}