scripts
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using System;
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namespace ExitGames.Client.Photon
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{
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// Token: 0x02000013 RID: 19
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internal class CmdLogItem
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{
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// Token: 0x06000141 RID: 321 RVA: 0x0000A635 File Offset: 0x00008835
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public CmdLogItem()
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{
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}
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// Token: 0x06000142 RID: 322 RVA: 0x0000A63F File Offset: 0x0000883F
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public CmdLogItem(NCommand command, int timeInt, int rtt, int variance)
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{
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this.Channel = (int)command.commandChannelID;
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this.SequenceNumber = command.reliableSequenceNumber;
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this.TimeInt = timeInt;
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this.Rtt = rtt;
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this.Variance = variance;
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}
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// Token: 0x06000143 RID: 323 RVA: 0x0000A678 File Offset: 0x00008878
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public override string ToString()
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{
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return string.Format("NOW: {0,5} CH: {1,3} SQ: {2,4} RTT: {3,4} VAR: {4,3}", new object[] { this.TimeInt, this.Channel, this.SequenceNumber, this.Rtt, this.Variance });
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}
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// Token: 0x0400009D RID: 157
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public int TimeInt;
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// Token: 0x0400009E RID: 158
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public int Channel;
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// Token: 0x0400009F RID: 159
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public int SequenceNumber;
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// Token: 0x040000A0 RID: 160
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public int Rtt;
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// Token: 0x040000A1 RID: 161
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public int Variance;
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}
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}
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