Files
Dec2017-Script-Dump/Photon3Unity3D/ExitGames/Client/Photon/CmdLogItem.cs
T
2026-06-04 11:42:34 +02:00

45 lines
1.1 KiB
C#

using System;
namespace ExitGames.Client.Photon
{
// Token: 0x02000013 RID: 19
internal class CmdLogItem
{
// Token: 0x06000141 RID: 321 RVA: 0x0000A635 File Offset: 0x00008835
public CmdLogItem()
{
}
// Token: 0x06000142 RID: 322 RVA: 0x0000A63F File Offset: 0x0000883F
public CmdLogItem(NCommand command, int timeInt, int rtt, int variance)
{
this.Channel = (int)command.commandChannelID;
this.SequenceNumber = command.reliableSequenceNumber;
this.TimeInt = timeInt;
this.Rtt = rtt;
this.Variance = variance;
}
// Token: 0x06000143 RID: 323 RVA: 0x0000A678 File Offset: 0x00008878
public override string ToString()
{
return string.Format("NOW: {0,5} CH: {1,3} SQ: {2,4} RTT: {3,4} VAR: {4,3}", new object[] { this.TimeInt, this.Channel, this.SequenceNumber, this.Rtt, this.Variance });
}
// Token: 0x0400009D RID: 157
public int TimeInt;
// Token: 0x0400009E RID: 158
public int Channel;
// Token: 0x0400009F RID: 159
public int SequenceNumber;
// Token: 0x040000A0 RID: 160
public int Rtt;
// Token: 0x040000A1 RID: 161
public int Variance;
}
}