scripts
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@@ -0,0 +1,31 @@
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000011 RID: 17
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[RequiredByNativeCode]
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[StructLayout(LayoutKind.Sequential)]
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public sealed class AssetBundleRequest : AsyncOperation
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{
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// Token: 0x17000030 RID: 48
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// (get) Token: 0x06000175 RID: 373
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public extern Object asset
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x17000031 RID: 49
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// (get) Token: 0x06000176 RID: 374
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public extern Object[] allAssets
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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}
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}
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