Files
Dec2017-Script-Dump/UnityEngine/AssetBundleRequest.cs
T
2026-06-04 11:42:34 +02:00

32 lines
711 B
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000011 RID: 17
[RequiredByNativeCode]
[StructLayout(LayoutKind.Sequential)]
public sealed class AssetBundleRequest : AsyncOperation
{
// Token: 0x17000030 RID: 48
// (get) Token: 0x06000175 RID: 373
public extern Object asset
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x06000176 RID: 374
public extern Object[] allAssets
{
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
}
}