19 lines
371 B
C#
19 lines
371 B
C#
using System;
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using UnityEngine;
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namespace UnityStandardAssets.CinematicEffects
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{
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// Token: 0x0200001D RID: 29
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public sealed class MinAttribute : PropertyAttribute
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{
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// Token: 0x0600005F RID: 95 RVA: 0x00003D68 File Offset: 0x00002168
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public MinAttribute(float min)
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{
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this.min = min;
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}
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// Token: 0x04000070 RID: 112
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public readonly float min;
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}
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}
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